Generating physically plausible 3D hair from a single photograph.
Capturing full-face expressions while wearing a VR HMD.
A technique to generate level layout from connectivity graph and room templates.
An analogy-driven shape synthesis technique for style transfer and scan completion.
A general purpose method for analysis and synthesis of spatial and temporal repetitions.
A (more or less) trivial concatenation of my first 3 SIGGRAPH papers.